Player
A physical player in the server
Reference
Functions
Player:CanArrest(target)
View source »Returns if a player can arrest the target
Parameters
-
target
entity
The target who would be arrested
Player:InSpawn()
View source »Returns if a player is in the spawn zone
Returns
-
bool
Is in spawn
Player:IsArrested()
View source »Returns if a player is arrested
Returns
-
any
bool Is arrested
Player:IsCharacterFemale()
View source »Returns if the player has a female character
Returns
-
bool
Is female
Player:IsDeveloper()
View source »Returns if a player is an impulse framework developer
Returns
-
bool
Is developer
Player:IsDonator()
View source »Returns if a player has donator status
Returns
-
bool
Is donator
Player:Notify(message)
View source »Sends a notification to a player
Parameters
-
message
string
The notification message
Player:SetHandsBehindBack(state)
View source »Sets if players hands are behind their back, this can be called on the server but always be called on the client to avoid lag
Parameters
-
state
boolean