Misc
A generic module that holds anything that doesnt fit elsewhere
Reference
Functions
impulse.MakeWorkbar(time[, text[, onDone[, popup=false]]])
View source »Creates a work bar on the players screen
Parameters
-
time
int
The time it will take to complete the bar
-
text
string
optional
Text to display on the bar
-
onDone
function
optional
Called when bar is complete
-
popup
boolean
default: false
If the bar should stop player input
impulse.blur(panel, layers, density, alpha)
View source »Renders a blur effect on a panel. Call this inside PANEL:Paint
Parameters
-
panel
panel
The panel to blur
-
layers
int
Unknown
-
density
int
Density
-
alpha
color
Alpha